The next film

We have news!  It comes in two flavours I’m afraid; we’ve got some good news and some bad news regarding our entry for the 2 Days Later Film Competition.

The bad news is that unfortunately we won’t be making our planned sequel to 2009’s Get Dead. I know, it’s very sad and we’re aware a lot of you wanted to get involved with it. The reason we aren’t making it for the competition is because our ideas are too grandiose and outlandish to be shot and completed within the time constraints and with a maximum film length imposed. We felt we would do the film a disservice if we tried to cram everything we wanted to do in and didn’t want to pressure everyone with the lack of time available.

For all those folks who were looking forward to getting mucked up and zombified - don’t worry, we have every intention of making this film and hopefully we’ll be able to next year depending on everyone’s availability, etc. We came up with a lot of ideas before postponing it and we don’t want them going to waste. In fact it makes me giddy just thinking about some of the things we came up with.

Okay, onto the good news. As we’re all a bit pushed for time this year anyway (what with our other hobbies like being in bands and having to work full-time jobs, etc) we’re scaling right back for this year’s film. Obviously I don’t want to go into too much detail yet and ruin the story but in the spirit of keeping it vague for now we’re taking the psychological/suspense path (if that’s a path) and have a cracking good idea we think will really work. If I say much more I’ll end up telling you everything, so I won’t, but we’re going for a very different feel with this film and it should be an interesting and creepy story to boot.

I hope you aren’t all too disappointed in our decision, it was a very hard one to make and we’re really hoping to get the sequel to Get Dead made in the near future with better production values and more time and care taken to make it.

We will be blogging here about our filming as and when we commence production with some behind the scenes stuff, the equipment we’ll be using and more info on the story as it develops (not too much though heh).

Stay a while, stay forever!